![]() ![]() When you add the "After Destruction" tab, you can set other objects to lose HP when an object is destroyed. * When items are unchecked, their settings will be reset. Check the item you want to add, and select "OK". You can add other setting tabs by clicking the on the far right of the tabs menu. Getting Started What Is Pixel Game Maker MV? Features of This Software How to Start Making A Game The Basics of Game Creation How to Play A Finished Game Basics of Editing Screen Views and Basic Controls About The Menu Bar Settings Menu Scenes What Is A Scene? Scene Screen Adding Scenes Placing Tiles Placing Other Parts Changing Settings for Placed Parts Tiles What Is A Tile? Detailed Settings for Tiles Animations What are animations? Adding Animations Motion: Screen Views Motion: Setup Process Effects Animation Particle Animations Objects What are objects? Object Screen Action Programs Detailed Object Settings Other Settings Resources What are resources? Add resource Text Tag Functions Transitions What are Transitions? Screen Flow Portal Transfer Plug-ins What are Plug-ins? Documents Resources and Data Plug-Ins About SpriteStudio data Other Terms of Service Trademarks and Registered Trademarks Staff Credits User Support ObjectsOther Settings ![]()
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